Wednesday, 27 April 2011

Frank UV Mapped

Chris Caldow from 'Patience' had asked me if I would be able to UV map their character for them, as they were in desperate need of the model being rigged so getting the UV maps sorted for texturing had to be done asap. The model came with a few props/mainly clothing so I started by unwrapping the body and the moving onto the clothing. I mainly used automatic mapping, and the selected specific sections of the meshes which I would then unwrap again for a cleaner shell and easier handling of the UVs. As mentioned previously this has become my standard workflow for unwrapping, and as sad as it is, I still thoroughly enjoy UV mapping.

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