A few shots of the textures for the kid (The Deep). It is quite a simple texture, made in Photoshop. I used a photo of some brass/metal sheets which I layered up with some dirt. I drew up those four holes on the back to give some detail. It is not my best nor most detailed texture work but seeing as our environment for the film is underwater, with a lot of intense/dark atmospheric lighting, it is not even going to be that visible for most of the duration of the film. So the thinking behind it is to give depth which is relevant and not go crazy when the final results will not even display the full thing.